@startuml
sprite $couchdb [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000011111111111111111111110000000000000
0000000007CFFFFFFFFFFFFFFFFFFFFFFFFFFC7000000000
00000003EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE30000000
0000001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE1000000
0000009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF9000000
000000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE000000
000002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF200000
000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF300000
00000015DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD62000000
000057600DFFFFFFFFFFFFFFFFFFFFFFFFFFFFD016750000
001DFFFE15FFFFFFFFFFFFFFFFFFFFFFFFFFFF61EFFFD100
00BFFFFF61FFFFFFFFFFFFFFFFFFFFFFFFFFFF27FFFFFB00
02FFFFFF90FFFFFFFFFFFFFFFFFFFFFFFFFFFF29FFFFFF20
05FFFFFF90EFFFFFFFFFFFFFFFFFFFFFFFFFFF09FFFFFF50
07FFFFFF909FFFFFFFFFFFFFFFFFFFFFFFFFFB09FFFFFF70
07FFFFFF901DFFFFFFFFFFFFFFFFFFFFFFFFE209FFFFFF70
08FFFFFF900059AAAAAAAAAAAAAAAAAAAA960009FFFFFF80
08FFFFFF90000000000000000000000000000009FFFFFF80
08FFFFFF902AEEEEEEEEEEEEEEEEEEEEEEEEA109FFFFFF80
08FFFFFF90CFFFFFFFFFFFFFFFFFFFFFFFFFFB09FFFFFF80
08FFFFFF91FFFFFFFFFFFFFFFFFFFFFFFFFFFF09FFFFFF80
08FFFFFF90FFFFFFFFFFFFFFFFFFFFFFFFFFFE09FFFFFF80
07FFFFFF90CFFFFFFFFFFFFFFFFFFFFFFFFFFA09FFFFFF70
07FFFFFF9019CDDDDDDDDDDDDDDDDDDDDDDC8009FFFFFF70
06FFFFFF90000000000000000000000000000009FFFFFF60
04FFFFFF9018BBBBBBBBBBBBBBBBBBBBBBBB8009FFFFFF40
02FFFFFF90BFFFFFFFFFFFFFFFFFFFFFFFFFFA09FFFFFF10
00EFFFFF90FFFFFFFFFFFFFFFFFFFFFFFFFFFF09FFFFFD00
008FFFFF81FFFFFFFFFFFFFFFFFFFFFFFFFFFF18FFFFF800
000DFFFF40DFFFFFFFFFFFFFFFFFFFFFFFFFFD03FFFFD000
0001AED6002BFFFFFFFFFFFFFFFFFFFFFFFFC3005CDA1000
000000000000011111111111111111111110000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define DEV2_COUCHDB(_alias) ENTITY(rectangle,black,couchdb,_alias,DEV2 COUCHDB)
!define DEV2_COUCHDB(_alias, _label) ENTITY(rectangle,black,couchdb,_label, _alias,DEV2 COUCHDB)
!define DEV2_COUCHDB(_alias, _label, _shape) ENTITY(_shape,black,couchdb,_label, _alias,DEV2 COUCHDB)
!define DEV2_COUCHDB(_alias, _label, _shape, _color) ENTITY(_shape,_color,couchdb,_label, _alias,DEV2 COUCHDB)
skinparam folderBackgroundColor<<DEV2 COUCHDB>> White
@enduml